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Pro Tip: The "Swagger" skill culture prioritizes degrading your opponent's stats or skills. Its sub-cultures are "Dexterity," "Brutality," and "Bravado."
The Dexterity sub-culture emphasizes Accuracy. The Brutality sub-culture emphasizes doing damage. The Bravado sub-culture emphasizes flash and Speed.
[Basic Skills & Actions]      Advanced Skill Paths: [Guts] [Swagger] [Acuity]
Culture: Swagger [Pre-Draw] Advanced skills upgrade automatically. (Toggle skill upgrades) Toggle only: [Dexterity][Brutality][Bravado]
Icon Name Rank Skill Type Sub-Culture Description of Actions and Their Effects Availability
Basic Cursing 1 voice bravado +8 energy to you. Opponent loses motion benefits this round. If opponent motions this round, opponent is stunned for 1 round. preDraw
Vengeful Gaze 1 focus brutality +5 accuracy to you. +3 energy to you. 2 damage to opponent. For each of your previous focus actions: +2 accuracy to you. preDraw
Advanced Basic Cursing 2 voice bravado +10 energy to you. Opponent loses motion benefits this round. If opponent motions this round, opponent is stunned for 1 round. preDraw
Advanced Vengeful Gaze 2 focus brutality +5 accuracy to you. +4 energy to you. 3 damage to opponent. For each of your previous focus actions: +2 accuracy to you. preDraw
Keen Instincts 3 focus dexterity +7 accuracy to you. -4 accuracy to opponent. For each of your previous focus actions: +3 accuracy to you. preDraw
Advanced Keen Instincts 4 focus dexterity +7 accuracy to you. -5 accuracy to opponent. For each of your previous focus actions: +4 accuracy to you. preDraw
Sudden Quickdraw 5 draw bravado You draw your wand and cast. This cast gets: -26% chance to hit. Cost: 20 energy + 4x(WP). preDraw
Advanced Sudden Quickdraw 6 draw bravado You draw your wand and cast. This cast gets: -17% chance to hit. Cost: 20 energy + 4x(WP). preDraw
Etheral Favor 7 schedule bravado Your quickdraw gets: +12% chance to hit. +7 speed, and causes 2 additional bleed. Active for 10 rounds. Cost: 3 energy. preDraw
Advanced Etheral Favor 8 schedule bravado Your quickdraw gets: +12% chance to hit, +7 speed, and causes 2 additional bleed. Active for 10 rounds. preDraw
Tourné 9 motion dexterity +10 accuracy to you. Opponent loses focus benefits this round. If opponent focuses this round, -8 accuracy to opponent. Cost: 7 energy. preDraw
Strokin' the Wand 9 schedule bravado You gain your primary focus action. Hidden: When opponent draws, you automatically counter with your primary draw action, which gets: +15 speed. Active the next 2 rounds. preDraw
Advanced Tourné 10 motion dexterity +12 accuracy to you. Opponent loses focus benefits this round. If opponent focuses this round, -10 accuracy to opponent. Cost: 7 energy. preDraw
Advanced Strokin' the Wand 10 schedule bravado You gain your primary focus action. Hidden: When opponent draws, you automatically counter with your primary draw action, which gets: +15 speed. Active the next 5 rounds. preDraw
Bare Snarl 11 focus brutality +6 accuracy to you. +4 energy to you. If you have not been hit by a cast, 5 damage to opponent. If opponent motions this round, 2 damage to you. preDraw
Peculiar Odor 11 motion dexterity +10 accuracy to you. If opponent's skill culture is Acuity, -4 draw mark to opponent. Opponent loses focus benefits this round. Cost: 5 energy (only 3 vs Acuity). preDraw
Advanced Bare Snarl 12 focus brutality +7 accuracy to you. +4 energy to you. If you have not been hit by a cast, 6 damage to opponent. If opponent motions this round, 2 damage to you. preDraw
Advanced Peculiar Odor 12 motion dexterity +12 accuracy to you. If opponent's skill culture is Acuity, -7 draw mark to opponent. Opponent loses focus benefits this round. Cost: 5 energy (only 3 vs Acuity). preDraw
Baton Twirl 17 motion dexterity Opponent loses focus benefits this round. If you are at full Resolve, +6 speed to you. If opponent voices this round, -2 Resolve to you. preDraw
Unholy Curse 17 voice bravado +4 energy to you. Opponent loses motion benefits this round. If opponent motions this round, 3 rounds of stun to opponent. preDraw
Advanced Baton Twirl 18 motion dexterity Opponent loses focus benefits this round. If you are at full Resolve, +9 speed to you. If opponent voices this round, -2 Resolve to you. preDraw
Advanced Unholy Curse 18 voice bravado +6 energy to you. Opponent loses motion benefits this round. If opponent motions this round, 4 rounds of stun to opponent. preDraw
Culture: Swagger [Post-Draw]
Icon Name Rank Skill Type Sub-Culture Description of Actions and Their Effects Availability
Twitchy Wand 1 aiming dexterity +8 accuracy to you. -4 accuracy to opponent. For each of your previous aim actions: +4 accuracy to you. postDraw
Advanced Twitchy Wand 2 aiming dexterity +10 accuracy to you. -5 accuracy to opponent. For each of your previous aim actions: +4 accuracy to you. postDraw
Feral Disposition 3 schedule brutality Your spells cause 1 additional bleed. Active for 7 rounds. postDraw
Advanced Feral Disposition 4 schedule brutality Your spells cause 1 additional bleed. Active for 8 rounds. postDraw
Exsanguinate 9 shot brutality You cast. This cast causes: 1 additional bleed, 7 fewer damage. Cost: wand's WP. postDraw
Advanced Exsanguinate 10 shot brutality You cast. This cast causes: 1 additional bleed, 3 fewer damage. Cost: wand's WP. postDraw
Peacock 11 recover bravado +25 accuracy to you. +2 Energy per round to you for the next 5 rounds. Cost: 10 energy + 2x(WP). postDraw
Advanced Peacock 12 recover bravado +30 accuracy to you. +2 Energy per round to you for the next 6 rounds. Cost: 10 energy + 2x(WP). postDraw
Head-Shot 13 shot brutality You cast. This cast gets +5 to its severity roll and if opponent's skill culture is Guts, +10 more to its severity roll and if it hits, cancels opponent's tobacco. Cost: 10 energy + 2x(WP). postDraw
Vicious Double-tap 13 shot bravado You cast twice. 1st cast gets +7 speed, 2nd cast gets -15% chance to hit, +3 speed. Cost: 15 energy + 3x(WP). postDraw
Advanced Head-Shot 14 shot brutality You cast. This cast gets +13 to its severity roll and if opponent's skill culture is Guts, +10 more to its severity roll and if it hits, cancels opponent's tobacco. Cost: 10 energy + 2x(WP). postDraw
Advanced Vicious Double-tap 14 shot bravado You cast twice, 1st cast gets +10 speed, 2nd cast gets -10% chance to hit, +6 speed. Cost: 15 energy + 3x(WP). postDraw
Full of Lightning 15 schedule bravado Your fanspells get +12 speed. Active for 14 rounds. Cost: 4 energy. postDraw
Advanced Full of Lightning 16 schedule bravado Your fanspells get +12 speed. Active for 14 rounds. Cost: 0 energy. postDraw
Plain Mean 17 shot brutality You cast. If opponent begins this round down, this cast causes 5 additional damage. Cost: wand's WP. postDraw
Advanced Plain Mean 18 shot brutality You cast. If opponent begins this round down, this cast causes 16 additional damage. Cost: wand's WP. postDraw
Hat Shot 19 shot bravado You cast. This cast gets -12% chance to hit. If it hits, this cast causes no damage chart effects but 3 rounds of stun to opponent and removal of opponent's hat. Requires 1 power up and opponent's hat in play. postDraw
Utter Savagery 19 schedule brutality Your spells cause 12 additional damage. Active for 4 rounds. postDraw
Advanced Hat Shot 20 shot bravado You cast. If it hits, this cast causes no damage chart effects but 3 rounds of stun to opponent and removal of opponent's hat. Requires 1 power up and opponent's hat in play. postDraw
Advanced Utter Savagery 20 schedule brutality Your spells cause 12 additional damage. Active for 5 rounds. postDraw
Culture: Swagger [Special Availability]
Icon Name Rank Skill Type Sub-Culture Description of Actions and Their Effects Availability
Relevé 3 stand bravado You stand back up. Opponent's spells this round get: -30% chance to hit. Cost: 10 energy. down
Advanced Relevé 4 stand bravado You stand back up. Opponent's spells this round get: -50% chance to hit. Cost: 10 energy. down
Swifty 5 schedule dexterity Each round, +1 speed to you. Active for 7 rounds. standing
Snake Eye 5 schedule brutality Each round, 2 damage to opponent. Active for 5 rounds. Cost: 3 energy. standing
Advanced Swifty 6 schedule dexterity Each round, +1 speed to you. Active for 9 rounds. standing
Advanced Snake Eye 6 schedule brutality Each round, 2 damage to opponent. Active for 6 rounds. Cost: 3 energy. standing
Pirouette 7 evade brutality Opponent's spells this round get: -55% chance to hit. If opponent casts this round and misses, 4 damage to opponent. Cost: wand's WP and decreases Aim. standing
Élancer 7 evade dexterity Opponent's spells this round get: -55% chance to hit. If opponent casts this round you gain your primary aim (or focus) action. Cost: 5 Energy and decreases Aim. standing
Advanced Pirouette 8 evade brutality Opponent's spells this round get: -70% chance to hit. If opponent casts this round and misses, 5 damage to opponent. Cost: wand's WP and decreases Aim. standing
Advanced Élancer 8 evade dexterity Opponent's spells this round get: -70% chance to hit. If opponent casts this round you gain your primary aim (or focus) action. Cost: 5 Energy and decreases Aim. standing
Low Profile 13 schedule dexterity Whenever you begin a round down, opponent's spells that round get -80% chance to hit. Active for 16 rounds. standing
Advanced Low Profile 14 schedule dexterity Whenever you begin a round down, opponent's spells that round get -80% chance to hit. Active for 20 rounds. standing
Cower 15 schedule dexterity Whenever you rest, consume, or schedule, opponent's spells that round get -40% chance to hit. Active for 8 rounds. standing
Infernal Grin 15 schedule brutality There is a 50% chance whenever you cast, 1 round of stun to opponent. Active for 10 rounds. standing
Advanced Cower 16 schedule dexterity Whenever you rest, consume, or schedule, opponent's spells that round get -40% chance to hit. Active for 10 rounds. standing
Advanced Infernal Grin 16 schedule brutality There is a 50% chance whenever you cast, 1 round of stun to opponent. Active for 13 rounds. standing
Back Flip 19 evade dexterity Opponent's spells this round get -65% chance to hit. If opponent casts this round you gain your primary aim (or focus) action. Cost: 5 Energy and decreases Aim. standing
Advanced Back Flip 20 evade dexterity Opponent's spells this round get -85% chance to hit. If opponent casts this round you gain your primary aim (or focus) action. Cost: 5 Energy and decreases Aim. standing